• 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14

The Division 2 apart from its predecessor

Mehr
6 Jahre 3 Monate her #4415 von Rskingdom
And the next game, as I can see, took a step further and downgraded indirect light quality even more, and I could see why - they raised the quantity and density of foliage (which is always not a cheap thing to draw scene), additionally terrain complexity obviously improved (now you do not have just an asphalt streets and sidewalks covered snow - there is a whole lot more different and complex surfaces, which they make looks much better thanks to parralax occlusion mapping ) so in order to maintain the identical system requirements they created lighting somewhat simplier. And we all recognize that lighting quality is probably the most importatnt thing for realistic picture, offline renders looks photoreal because they have time while matches has to find solutions that are fast and inexpensive. Simple light - picture that is less realistic.Ubisoft is currently hoping you'll choose The Division 2, and it is planning to launch its beta for players on all platforms beginning to help convince you.

Ubisoft has not shared any details, but the writer is likely to provide more advice. This test that is open will probably expand.

The Division 2 launches March 15 on PC, PlayStation 4, and Xbox One.The Division 2 occurs seven months after the first game, which starts March 2016. It's the story of Americans fighting to return to order after a virus that is fatal. While the first game takes place at a snowy New York, The Division 2 occurs during the summertime in D.C.. This replaces the pristine NYC using a hot and sticky Virginia and Maryland.

Ubisoft is trying to place
The Division 2 Boosting apart from its predecessor by having content. The Division finally got to a point where it had a campaign that led into a lot of endgame content. But that took some time and a lot of updates.This time round, Ubisoft is assuring that sort of experience from the gate.

Bitte Anmelden um der Konversation beizutreten.

Ladezeit der Seite: 0.120 Sekunden
Powered by Kunena Forum